Augmented reality · Android

Throw it in.
Chill out.

Drop a bin anywhere in the real world, flick the ball in, and chase a new high score. A calm little AR throwing game.

Get it on Google Play ★ View source
Free to play Android 11+ ARCore
ChillZone gameplay — a tennis ball thrown into the bin in AR
ChillZone gameplay — a basketball arcing into the bin in AR

See it in action

A quick look at placing the bin and sinking a few shots in AR

Simple to pick up, easy to lose track of time

Real physics, real space, and just enough to unlock to keep you coming back

🏀

Real physics throws

Flick to launch an actual ball — swipe speed sets the power, a drag upward sets the arc, and a curved swipe adds spin.

📱

Plays in your room

Scan a flat surface and drop the bin onto your floor or desk. Move it, delete it, and shoot from any angle.

🎨

Unlockable balls & baskets

Collect balls and basket skins of different rarities by beating scores, earning achievements, or entering codes.

🎯

Three throw modes

From dead-straight shots to full drag-path aiming with curve and spin — pick how much control you want.

🏆

Beat your best

Every clean shot adds to your run. Chase your personal best and keep the streak alive.

Free & open source

No paywalls. The full Unity project is on GitHub under the MIT license for anyone to learn from.

How to play

From empty room to nothing-but-net in four steps

Scan

Move your phone around to detect a flat horizontal surface

Place

Tap the surface to drop the bin into the real world

Flick

Drag the ball and flick to throw

Score

Sink it in the bin and beat your best result

Screenshots

Hand-drawn UI, low-poly props, and your room as the court

Unlock balls & baskets of every rarity
Lining up a basketball shot at the bin
Line up the shot and flick it in
Tennis ball ready to throw at the bin
Swap balls — tennis, basketball & more
ChillZone settings screen
Tune audio, controls & throw modes
Nothing but a win
…or not. Line up the next one
Behind the scenes

Rebuilt from scratch in Unity

ChillZone 2.0 is a ground-up remake. The ball is a real physics object you actually throw, balls and baskets are data-driven unlockable content, and the UI, backgrounds and settings are generated in code. Out went the hard-coded prefabs and god-classes — in came an event-driven, modular architecture built to scale.

Unity 2022.3 LTS AR Foundation · ARCore URP C# · Input System DOTween
ChillZone open in the Unity editor
The full project open in the Unity editor — MIT-licensed on GitHub.
★ Explore the source

Ready to play?

Grab ChillZone free on Google Play and turn any room into a court.

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